1. Identity statement | |
Reference Type | Conference Paper (Conference Proceedings) |
Site | sibgrapi.sid.inpe.br |
Holder Code | ibi 8JMKD3MGPEW34M/46T9EHH |
Identifier | 6qtX3pFwXQZeBBx/vRUfR |
Repository | sid.inpe.br/banon/2002/10.24.11.26 |
Last Update | 2002:08.29.03.00.00 (UTC) administrator |
Metadata Repository | sid.inpe.br/banon/2002/10.24.11.26.47 |
Metadata Last Update | 2022:06.14.00.11.53 (UTC) administrator |
DOI | 10.1109/SIBGRA.2002.1167124 |
Citation Key | CorreaFleiSilv:2002:ToPoAc |
Title | Towards point-based acquisition and rendering of large real-world environments |
Year | 2002 |
Access Date | 2024, Apr. 28 |
Number of Files | 1 |
Size | 1543 KiB |
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2. Context | |
Author | 1 Correa, Wagner T. 2 Fleishman, Shachar 3 Silva, Claudio T. |
Editor | Gonçalves, Luiz Marcos Garcia Musse, Soraia Raupp Comba, João Luiz Dihl Giraldi, Gilson Dreux, Marcelo |
Conference Name | Brazilian Symposium on Computer Graphics and Image Processing, 15 (SIBGRAPI) |
Conference Location | Fortaleza, CE, Brazil |
Date | 10-10 Oct. 2002 |
Publisher | IEEE Computer Society |
Publisher City | Los Alamitos |
Book Title | Proceedings |
Tertiary Type | Full Paper |
Organization | SBC - Brazilian Computer Society |
History (UTC) | 2008-07-17 14:10:47 :: administrator -> banon :: 2008-08-26 15:21:22 :: banon -> administrator :: 2009-08-13 20:36:44 :: administrator -> banon :: 2010-08-28 20:00:07 :: banon -> administrator :: 2022-06-14 00:11:53 :: administrator -> :: 2002 |
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3. Content and structure | |
Is the master or a copy? | is the master |
Content Stage | completed |
Transferable | 1 |
Version Type | finaldraft |
Abstract | This paper describes a pipeline for the acquisition and rendering of large real-world environments. In the acquisition phase, we use a laser rangefinder to capture the geometry of an environment, and a digital camera to capture its colors. In the rendering phase, we use a cluster of commodity PCs to render high-resolution images of the environment at interactive frame rates. In this paper, we describe in detail our scanning hardware, the tools we use to minimize the acquisition artifacts in the 3D scans, the procedure to register the scans to each other, and how to map colors from a photograph to a scan. We also present a sequential, out-of-core rendering approach that uses multiple threads to overlap rendering, visibility computation, and disk operations. Finally, we show how to use the sequential rendering approach as a building block for a parallel rendering system that uses a cluster of PCs to drive a high-resolution, multi-projector display wall. Our acquisition approach allows us to capture environments that would be extremely difficult to model by hand, and our rendering approach allows us to use inexpensive PCs, instead of high-end graphics workstations, to visualize those environments at interactive frame rates. |
Arrangement | Fonds > Full Index > Towards point-based acquisition... |
doc Directory Content | access |
source Directory Content | there are no files |
agreement Directory Content | there are no files |
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4. Conditions of access and use | |
data URL | http://urlib.net/ibi/6qtX3pFwXQZeBBx/vRUfR |
zipped data URL | http://urlib.net/zip/6qtX3pFwXQZeBBx/vRUfR |
Language | en |
Target File | 91.pdf |
User Group | administrator |
Visibility | shown |
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5. Allied materials | |
Next Higher Units | 8JMKD3MGPEW34M/46QCSHP 8JMKD3MGPEW34M/4742MCS |
Citing Item List | sid.inpe.br/sibgrapi/2022/05.01.04.11 6 |
Host Collection | sid.inpe.br/banon/2001/03.30.15.38 |
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6. Notes | |
Notes | The conference was held in Fortaleza, CE, Brazil, from October 7 to 10. |
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